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10th term Meiryu Cup Qualifying league

20220403093917 636e355a

Tournament Info

Tournament organizer: shumai2 (2008) ☗17☗8☗6
Club member requirement: 楽しく!(^^)!何でも研究会☆Enjoy!(^^)!Anything study club
Tournament format:  Round-robin
Displayed time zone: UTC
Tournament period: 2022-09-15 00:00 ~ 2022-10-15 00:00 Ended
Game rule: Even game, Non-rated (5 min + 30 sec)
Game room host plays: Sente or gote (random)
URL to this tournament:
Diagram embed tag: <iframe src="">


1 wanialligator (2307) 25Meiryu
2 sankakusan (2269) 22
3 mikiayuka (1949) 8
4 81shogina (2115) 11
5 tobekun19 (1910) 11
6 kazu_fujihara (1922) 7
7 sansuuseven (1686) 9
8 katsu1968 (1424) 7
9 YUICHI_1 (1571) 6
10 tomokioo (1536) 7
11 maskmg (1424) 7
12 shumai2 (2008) 12Organizer
13 Raising5 (1870) 0Disqualified due to confirmed account suspension.
14 cansbie (1866) 0Disqualified due to confirmed account suspension.

Recent gamesSee all

2022-10-07kazu_fujihara ● - ○ sankakusanKifuGame
2022-10-01maskmg ● - ○ wanialligatorKifuGame
2022-10-01mikiayuka ● - ○ wanialligatorKifuGame
2022-09-25katsu1968 ● - ○ wanialligatorKifuGame
2022-09-25mikiayuka ● - ○ 81shoginaKifuGame







○: 勝ち (3ポイント)
●: 負け (1ポイント)
△: 引分 (2ポイント)
□: 不戦勝 (3ポイント、主催者が入力)
■: 不戦敗 (0ポイント、主催者が入力)
▲: 不戦引分 (1ポイント、主催者が入力)
◆: 無効試合 (0ポイント、主催者が入力)
空欄: 未対局 (連絡履歴なし)
-: 未対局 (連絡履歴あり)
/: 未対局 (対局日時決定済)
!: 未対局 (決定した対局日時を経過)
This is a circle(Enjoy!(^^)!Anything study club)-only tournament.
If you would like to participate, please join the following circles before applying.

About the Final Tournament

The top 8 qualifiers will qualify for the final tournament.
The winners of the direct matchups, in order of lowest R, will determine who advances to the main tournament.
A non-game win will only be processed if the opponent fails to show up within ten (10) minutes of the scheduled match date and time agreed upon by both parties.
I'm looking forward to seeing many of you there.
If you have any questions, please ask in the dedicated topic.
Dedicated topic→
Read the following description carefully before applying for the tournament by clicking the button at the top of this page. As soon as the organizer accepts your registration, you will be added to the match table.
How to use the match table
  • Clicking each cell will open the detail page for each game. You can send message to the opponent and set the game schedule with the system provided in the game page.
  • The updates in the game page will be notified to the opponent via e-mail. If you have registered to 81Dojo with a false e-mail address, please refrain from participating in this tournament, as you will not be able to receive notifications from the system. You may lose by default if you do not reply to the opponent's message or his effort to set a new game schedule.
  • Clicking each user name in the match table will open the individual detail status in this tournament, including the list of his upcoming games. Please check your own game schedule in your status page.
    • In the individual page, each user can display a general message to all participants of the tournament. This can be used, for example, to clarify your convenient timing when you can login and play games.
  • In some cases, the organizer may set the schedule for the games before the tournament starts. Please check the specified game schedule before the tournament, and arrange a new appointment with the opponent via the system if the pre-set schedule is not convenient for you.
  • Please note that all messages written in the system will be open to all logged-in users.
  • Symbols
    • ○: Win (3 points)
    • ●: Loss (1 point)
    • △: Draw (2 points)
    • □: Win-by-default (3 points, input by the organizer)
    • ■: Loss-by-default (0 point, input by the organizer)
    • ▲: Draw-by-default (1 point, input by the organizer)
    • Blank: Not played yet (No communication so far)
    • -: Not played yet (With a communication history)
    • /: Not played yet (Schedule is already fixed)
    • !: Not played yet (The schedule agreed has already passed)
How to create a special game room for the tournament
  • During the tournament period, participants will be having a special option in the "Create new game" window in the Dojo app to create a "Tournament Room" for your tournament. Select this option and wait for the opponent.
  • Only the participants of this tournament can challenge the player waiting in the corresponding Tournament Room.
  • All games must be played in this special Tournament Room so as to be automatically counted in the match table.
  • The app allows the same players to play a second game in the tournament. However, only the result of the first game is taken. It is recommended that you check your game history carefully before starting a game with someone in the league, so as not to play any second game with the same opponent by mistake.

This is 81Dojo's web system for account and data management. The entrance to the shogi app can be found in the main site at